scenographic architecture

exhibition gaming

 

 

Exhibition Design CSM 2014

Project: Design of 5 historic private rooms inside the Computer Game Museum in Berlin. The visitors are allowed to play historic games in 5 different disposals recreating rooms from 1978 to 1995. A time travel in the gamer world...
 

 
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Team: Tommy Stark/de plama, Felicity Good, Karl Hass, Susanne Haaf
Construction Team: Die filmbauarbeiter, Udo Reinschke, Kim Hufner
Client: Computerspielemuseum Berlin, Gamehouse GmbH

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